le_u: Wasm text instruction

The le_u instruction, short for less or equal unsigned, checks if an unsigned integer is less than or equal to another unsigned integer.

There are other le instructions available:

  • le_s for comparing signed integers.
  • le for comparing floating point numbers.

Try it

(module
  (import "env" "log_bool" (func $log_bool (param i32)))
  (func $main
    ;; load 10 and 3 onto the stack
    i32.const 10
    i32.const 3

    i32.le_u ;; check if 10 is less than or equal to 3
    call $log_bool ;; log the result
  )
  (start $main)
)
const url = "{%wasm-url%}";

function log_bool(value) {
  console.log(Boolean(value));
  // Expected output: true
}

await WebAssembly.instantiateStreaming(fetch(url), {
  env: { log_bool },
});

Syntax

value_type.le_u
value_type

The type of value the instruction is being run on. The following types support le_u:

  • i32
  • i64
  • v128 interpretations:
    • i8x16
    • i16x8
    • i32x4
le_u

The le_u instruction. Must always be included after the value_type and a period (.).

Type

[input1, input2] -> [output]
input1

The first input value.

input2

The second input value.

output

The output value. If the first input is less than or equal to the second input, 1 will be pushed on to the stack, otherwise 0 will be pushed on to the stack. The output values are integers.

For a non-SIMD le_u, the inputs will be basic numeric values such as 3 or 12.

For a SIMD le_u, the inputs will be v128 value interpretations, for example i32x4 2 30 86 120.

Binary encoding

Instruction Binary format Example text => binary
i32.le_u 0x4d f32.le_u => 0x4d
i64.le_u 0x58 f64.le_u => 0x58
i8x16.le_u 0xfd 42:u32 i8x16.le_u => 0xfd 0x2a
i16x8.le_u 0xfd 52:u32 i16x8.le_u => 0xfd 0x34
i32x4.le_u 0xfd 62:u32 i32x4.le_u => 0xfd 0x3e

Examples

SIMD le_u example

In this example, we demonstrate using le_u to test whether one SIMD lane value is less than or equal to the same lane value in another SIMD value.

JavaScript

In our script, we grab a reference to a <p> element that we will output our result to, then define an object for import into Wasm containing a single function that writes a value to the output <p>. We then compile and instantiate our Wasm module using the WebAssembly.instantiateStreaming() method, importing the object in the process.

js
const outputElem = document.querySelector("p");

const obj = {
  output(val) {
    outputElem.textContent += val;
  },
};

WebAssembly.instantiateStreaming(fetch("{%wasm-url%}"), {
  obj,
});

Wasm

In our Wasm module, we first import the JavaScript output() function, making sure to declare that it has an i32 parameter. We then declare two SIMD i32x4 values, then check whether the first one's lane values are less than or equal to the second using i32x4.le_u. Finally we extract the value stored in lane 3 of the output value using the extract_lane instruction, and output it to the DOM by calling the imported output() function.

wat
(module
  ;; Import output function
  (import "obj" "output" (func $output (param i32)))

  (func $main
    ;; load two SIMD values onto the stack
    v128.const i32x4 20 12 15 102
    v128.const i32x4 20 12 15 100

    ;; check whether the first value is less than or equal to the second
    i32x4.le_u
    i32x4.extract_lane 3 ;; Extract a value from the result

    call $output
  )

  (start $main)
)

Result

The output is as follows:

The result is 0 because the value stored in lane 3 of the first input value is not less than or equal to the value stored in lane 3 of the second input value.

See also